Work

Musings on pigeonholes.

A recent forum post over on gamedev.net just inspired me to write a bit. The question is about owning features, and personal growth on larger teams. I’ve worked at several businesses, but most have started out small. Some of them have grown quite a lot while I was there. I have been partially pigeonholed by one company where I was inside a single domain for two years. I was completely pigeonholed by another, where they kept dangling carrots about “when your domain increases we’ll reward you” but then the leaders refused to allow growth. Ironically the  tightest grip was held by a small business, just 15 employees, where the bosses acted on a scarcity mentality. On the one hand the owners said they wanted growth. They wanted lots of new and amazing things. On the other hand, they tightly controlled exactly what every one of the 15 employees would do. You could only do the things you had already done before. The top producers were the ones who were always the top producers, and they …more

Game Development with Unity, 2nd Edition
Books

Game Development with Unity, 2nd Edition

Those who know me personally have heard that Cengage contacted me looking for someone to help update a book on Unity. …more

Ocean Lost, a new YA novel
Books

Ocean Lost, a new YA novel

Sarah has finished her latest book, Ocean Lost. You can find the book on Amazon, and you can find more …more

Making a Game in Two Weeks: Day 9
Games

Making a Game in Two Weeks: Day 9

Day 9 and of my Game in Two Weeks and things are starting to come together nicely. All the parts …more

Making a Game in 2 Weeks: Day 8
Games

Making a Game in 2 Weeks: Day 8

Day 8 of my Game in Two Weeks brings to me to animation. It is also a good day to …more

Making a Game in 2 Weeks: Day 6
Games

Making a Game in 2 Weeks: Day 6

Day six of my Making a Game in 2 Weeks schedule has me building the models. As I mentioned on …more

Making a Game in 2 Weeks: Day 5
Games

Making a Game in 2 Weeks: Day 5

Day 5 of my Game in Two Weeks is the a simple front-end scene, configuring the game with the front …more

Making a Game in 2 Weeks: Day 4
Games

Making a Game in 2 Weeks: Day 4

Day 4 of my Game in Two Weeks brings the next 3 lines on the schedule. Simple flight controls, a …more

Making a Game in 2 Weeks: Day 3
Games

Making a Game in 2 Weeks: Day 3

So I’m continuing with my game in two weeks. Read the previous article if you missed it. On to Day …more

Making a Game in 2 Weeks
Games

Making a Game in 2 Weeks

So now that I have some time on my hands, I’ve decided to make a game in two weeks. I …more

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